A downloadable game

Dive into The Clone Conundrum, a first-person narrative-driven walking sim that skewers the gaming industry with dry wit and fourth-wall-breaking sarcasm. Guided by a jaded narrator - you’ll wander through a satirical gauntlet of gaming’s most overdone tropes, from battle royale lobbies to soulslike fog walls, crafting nightmares, and manipulative emotional platformers.

Awaken in a blank white room and embark on a journey through five absurdly familiar rooms, each poking fun at a different genre. Wait out a battle royale with frozen T-posing mannequins, sidestep a brooding knight in a soulslike corridor, punch trees in a crafting system hellscape, and confront your own reflection in a meta-finale that questions the very idea of originality. Every step drips with biting commentary on gaming trends, player habits, and the industry’s obsession with chasing the next big thing.

With a sharp script, minimalist visuals, and a tone that’s equal parts clever and cynical The Clone Conundrum is a 2-3 hour experience for anyone who loves games enough to laugh at their flaws. No guns, no loot boxes, no NFTs—just pure, unfiltered satire.

“Congratulations! You’re a Passive Legend. Now go punch a tree.”

Available now. Don’t expect a sequel. We’re too busy making a roguelike deck-builder with farming mechanics.

Published 25 days ago
StatusReleased
Authorpodgeduck
GenreAdventure
Tags3D, AI Generated, Narrative, Parody

Download

Download
TCC.zip 45 MB

Install instructions

extract zip file and double click exe

Comments

Log in with itch.io to leave a comment.

review: 10/10 – A Masterclass in Meta Mayhem

This game isn’t just a walking simulator — it’s a full-body eye-roll aimed directly at the heart of the gaming industry, and it lands with deadly precision. You stroll through a slickly rendered wasteland of corporate nonsense, guided by a narrator who sounds like they’re two cups of coffee and one NDA away from quitting. Every line drips with dry wit and disdain for focus-tested design and monetization creep, and somehow, it's all hilarious and emotionally resonant.

The fourth wall isn’t just broken — it’s pulverized, swept up, and sold back to you as DLC. And yet, beneath the sarcasm and self-awareness, there’s something startlingly sincere about the whole experience. It’s a love letter written in snark, addressed to players who’ve seen too many skill trees and not enough soul.

If you've ever rage-quit a tutorial or questioned why every game needs crafting, this one's for you.

Thank you for the glowing 10/10 review! I'm thrilled you caught the vibe we were going for — a chaotic, sarcastic jab at the gaming industry's quirks, wrapped in a love letter to players who crave something real. Your words about the narrator's coffee-fueled edge and the pulverized fourth wall made me laugh — spot on! We're honored to resonate with folks who've rolled their eyes at one too many skill trees. Thanks for seeing the soul in our snark!

Wow, a reply to my review? I didn't realize this game came with DLC in the form of developer validation. Consider my ego successfully microtransactioned.

But seriously—your narrative had me questioning whether I was playing a game, critiquing a game, or being critiqued by the game. I laughed, I walked, I questioned my Steam library. That fourth wall wasn’t just broken; it was meticulously disassembled, labeled "immersive experience," and sold back to me as pre-order bonus content.

Appreciate the kind words. Looking forward to whatever genre-defying, self-immolating masterpiece you conjure up next. Just make sure to include at least one deeply passive-aggressive collectible.

Haha, you caught us slipping in that "developer validation" DLC — no refund on the ego boost, though! I'm stoked you felt the narrative's mind-bending tug-of-war; we definitely aimed to blur the line between player, critic, and existential Steam library auditor. Your take on the fourth wall being disassembled and repackaged as a pre-order bonus? Chef's kiss. We're already scheming the next genre-defying chaos, and I promise at least one collectible that'll passive-aggressively judge your completionist tendencies. Thanks for the love and the laughs!